Solstice wakes up on the moon, and Earth is burning before her eyes. She's finally free of the shackles that humanity put on a powerless angel like her, but just as she could use this time to heal, she could also let her disdain for humanity get fiercer. Right there on Earth's satellite and with a new companion, Sol gets a chance to decide what it is that she truly believes.


==Controls==

Z - Interact

C - Menu/Inventory

Arrow keys - Movement


==Crew==

This game was made for Bog Jam Summer 2025 by 5 people.

Outi & EKLSN - Programming

Exentio Kawasaki - Writing

LCSkeleton - Art

jooniverz - Music&SFX

The game is released under the name of CloudBook Team


==Special thanks==

lycorys-art for an amazing art for the cover!

Nathan Hoad for Dialogue Manager addon we used in the game.

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorsCloudBook, Robin, outism, Exentio Kawasaki, Jooni
GenreRole Playing
Made withGodot
TagsCozy, Cute, Godot, No AI, Pixel Art, storygame
Average sessionAbout a half-hour
LanguagesEnglish

Download

Download
Happy Birthday, Solstice (1.01) [Pre-deadline] 61 MB
Download
Happy Birthday, Solstice (1.01) [Pre-deadline] 29 MB
Download
Happy Birthday, Solstice (1.01) [Pre-deadline] 36 MB

Comments

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(2 edits)

[SPOILERS]




Just played this game today and i think its really cool! Saw this was part of a game jam but i didnt participate on it, so i guess my review is a first review not from the game jam participants.

I like to think that Solstice's design (yellow hair and the black clothes) wasn't something that she originally wanted but it was her parents that wanted her to look that way.

I thought for a moment that Solstice just used some materials to paint her hair post mid game lol. But jokes aside, I'd like to know more about her being a angel from heaven and what else she can do (even though she doesnt have powers, she still can change her hair with angel powers thing?)

SH-170's design reminds me of Robo-Ky from Guilty Gear! (expect without a sword)


Didn't expect the game to be abit long, played around 9 am and finished with around 2 hours. (which i thought would go longer and if that were the case, i'd appreciate the game having a save system, not saying like it needed one during the game jam, but more a feature after the game jam since there is no deadline)

It was confusing at first, specially in the intro where when you go down, it felt endless (like, without walls, when I finally arrived at the first rock, it took a while for SH-170 to arrive at the rock, leaving the game paused for a while.


I like the theme of Solstice feeling regret for not pursuing her goals because their parents's suggestions (which, in Solstice mind, felt like a order) which is something relatable to alot of people.

There were some weird bugs, one notably that i saw is the wooden house thing somehow disappeared after it got introduced (post cutscene of the house introduction)

Here's a few screenshots that i took (theres more that i took but, being only able to select one file at the time on itch.io comment section is going to take a while, so i only selected a few):


Overall, really cool game! I wonder what happened to Sophie (not sure if i got her name right) after the world got destroyed.

EKLSN, one of the programmers of the game, told me about it!

OMG, thank you so much for this review!! ^^

Glad you've noticed the amount of detail and effort put into this! <3